#include <osg/BoundingBox>
#include <osg/Shape>
#include <osg/BufferObject>
#include <osg/PrimitiveSet>
#include <osg/RenderInfo>
#define GL_CURRENT_OCCLUSION_QUERY_ID_NV 0x8865 |
#define GL_CURRENT_QUERY_ARB 0x8865 |
#define GL_OCCLUSION_TEST_HP 0x8165 |
#define GL_OCCLUSION_TEST_RESULT_HP 0x8166 |
#define GL_PIXEL_COUNT_AVAILABLE_NV 0x8867 |
#define GL_PIXEL_COUNT_NV 0x8866 |
#define GL_PIXEL_COUNTER_BITS_NV 0x8864 |
#define GL_QUERY_COUNTER_BITS_ARB 0x8864 |
#define GL_QUERY_RESULT 0x8866 |
#define GL_QUERY_RESULT_ARB 0x8866 |
#define GL_QUERY_RESULT_AVAILABLE 0x8867 |
#define GL_QUERY_RESULT_AVAILABLE_ARB 0x8867 |
#define GL_SAMPLES_PASSED_ARB 0x8914 |
#define GL_TIME_ELAPSED 0x88BF |
#define USE_SEPARATE_COMPILE_AND_EXECUTE |
typedef long long int GLint64EXT |
typedef unsigned long long int GLuint64EXT |