osg::AudioSink Class Reference
List of all members.
Detailed Description
Pure virtual AudioSink bass class that is used to connect the audio system with AudioStreams.
Constructor & Destructor Documentation
osg::AudioSink::AudioSink |
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Member Function Documentation
virtual const char* osg::AudioSink::className |
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const [inline, virtual] |
return the name of the object's class type. Must be defined by derived classes.
Implements osg::Object.
virtual double osg::AudioSink::getDelay |
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const [inline, virtual] |
virtual float osg::AudioSink::getVolume |
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const [inline, virtual] |
virtual const char* osg::AudioSink::libraryName |
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const [inline, virtual] |
return the name of the object's library. Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name.
Implements osg::Object.
virtual void osg::AudioSink::pause |
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[pure virtual] |
virtual void osg::AudioSink::play |
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[pure virtual] |
virtual bool osg::AudioSink::playing |
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const [pure virtual] |
virtual void osg::AudioSink::setDelay |
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const double |
delay |
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[inline, virtual] |
virtual void osg::AudioSink::setVolume |
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float |
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[inline, virtual] |
virtual void osg::AudioSink::stop |
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[pure virtual] |
The documentation for this class was generated from the following file: