# -*- coding: utf-8; mode: tcl; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- vim:fenc=utf-8:ft=tcl:et:sw=4:ts=4:sts=4 PortSystem 1.0 PortGroup app 1.0 PortGroup cmake 1.1 PortGroup github 1.0 github.setup elasota Aerofoil 1.1.2 revision 0 set src_distfile ${distfiles} set dat_distname ${distname}-win64 set dat_distfile ${dat_distname}.zip checksums ${src_distfile} \ rmd160 2382b9a93d340e381a6c444700b0a2e4602bcfad \ sha256 94f87e57ab8853730e7cc18cf971fb469129f34a2decfe9f8e961caaaf107e30 \ size 33306728 \ ${dat_distfile} \ rmd160 d0be9c700c4db859319851995be47b7ff84e850a \ sha256 a407f6e70e79941198ce36ae4fda8d000c7f10c8a0b52b1fd740e70b2c4c0a99 \ size 9503855 categories games platforms macosx maintainers {ryandesign @ryandesign} openmaintainer license GPL-2+ description a port of John Calhoun's Glider PRO long_description ${name} is {*}${description}, the classic 1994 \ paper airplane game for Macintosh. homepage https://galeforcegames.itch.io/aerofoil github.tarball_from archive master_sites ${github.master_sites}:src \ ${github.homepage}/releases/download/${github.version}:dat distfiles ${src_distfile}:src \ ${dat_distfile}:dat depends_extract-append \ bin:unzip:unzip depends_lib-append port:libsdl2 extract.only ${src_distfile} post-extract { # The programs that convert the game data from the form in the # repository to the form needed by the game only work on Windows so # we have to get the converted files from the Windows binary. # https://github.com/elasota/Aerofoil/issues/8#issuecomment-1069795648 system -W ${workpath} "unzip -q [shellescape ${distpath}/${dat_distfile}] Aerofoil/Packaged/*" } patchfiles Aerofoil.patch \ stdlib.patch compiler.cxx_standard 2011 configure.args -DPLATFORM=MAC post-build { # If someone knows a less cumbersome way to make an icns from an # appiconset let me know. The app portgroup should probably be # enhanced to be able to work with iconsets and appiconsets. file mkdir ${build.dir}/${name}.iconset foreach png [glob ${worksrcpath}/AerofoilMac/AerofoilMac/Assets.xcassets/AppIcon.appiconset/*.png] { set size [file rootname [file tail ${png}]] copy ${png} ${build.dir}/${name}.iconset/icon_${size}x${size}.png } system -W ${build.dir} "iconutil -c icns ${name}.iconset" } app.executable ${build.dir}/AerofoilMac app.icon ${build.dir}/${name}.icns app.identifier com.madthijs.AerofoilMac destroot { move ${workpath}/Aerofoil/Packaged ${destroot}${applications_dir}/${app.name}.app/Contents/Resources/ copy ${worksrcpath}/Documentation ${destroot}${prefix}/share/doc/${name} } if {${os.platform} eq "darwin" && ${os.major} < 14} { # error: unknown type name 'NS_ASSUME_NONNULL_BEGIN' # error: unknown type name 'NS_ASSUME_NONNULL_END' known_fail yes pre-fetch { ui_error "${subport} @${version} requires OS X 10.10 or greater." return -code error "incompatible OS X version" } }