--- src/Mod/Raytracing/App/RayFeature.cpp.orig 2019-10-22 11:53:35.000000000 -0500 +++ src/Mod/Raytracing/App/RayFeature.cpp 2020-04-22 10:59:21.000000000 -0500 @@ -81,19 +81,19 @@ // This must not be done in PovTools::writeShape! long t = Transparency.getValue(); const App::Color& c = Color.getValue(); - result << "// instance to render" << endl - << "object {" << Name << endl - << " texture {" << endl; + result << "// instance to render" << std::endl + << "object {" << Name << std::endl + << " texture {" << std::endl; if (t == 0) { - result << " pigment {color rgb <"<}" << endl; + result << " pigment {color rgb <"<}" << std::endl; } else { float trans = t/100.0f; - result << " pigment {color rgb <"< transmit "< transmit "<