x (-)                           =	1
y (-)                           =	2
z (-)                           =	2
one_level (-)                   =	0
one_x (-)                       =	10
one_y (-)                       =	20
one_two_level2 (-)              =	rdf2
one_two_x (-)                   =	100
one_two_y (-)                   =	200
one_two_three_x (-)             =	1000
one_two_three_y (-)             =	2000
one_two_three_four_level4 (-)   =	rdf4
one_two_three_four_b_4 (-)      =	-2000
one_two_three_four_a_4 (-)      =	-1000
one_two_three_level3_3 (-)      =	rdf3
one_two_three_b_3 (-)           =	-200
one_two_three_a_3 (-)           =	-100
one_two_x_2 (-)                 =	100
one_two_y_2 (-)                 =	200
one_two_three_x_2 (-)           =	1000
one_two_three_y_2 (-)           =	2000
one_two_three_four_level4_2 (-) =	rdf4
one_two_three_four_b_2_4 (-)    =	-2000
one_two_three_four_a_2_4 (-)    =	-1000
one_two_three_level3_2_3 (-)    =	rdf3
one_two_three_b_2_3 (-)         =	-200
one_two_three_a_2_3 (-)         =	-100
one_two_b_2 (-)                 =	-20
one_two_a_2 (-)                 =	-10
one_two_leving_level_2 (-)      =	1
one_b_1 (-)                     =	-2
one_a_1 (-)                     =	-1
end1 (-)                        =	one
end2 (-)                        =	two
end3 (-)                        =	1 2 3 4 ! cast to string
end4 (-)                        =	(1, 2, 3, 4) ! cast to tuple with ','
end5 (-)                        =	1; 2; 3; 4   # cast to string, unless we TBD change ',' to ';'
end6 (-)                        =	1; 2; 3; 4 ! cast to string, unless we TBD change ',' to ';'
SEP (-)                         =	;

