Mednafen

General Documentation

Last updated December 31, 2010
Valid as of 0.9.16-WIP

Table of Contents:


Introduction

This main document covers general Mednafen usage, generally regardless of which system is being emulated. Documentation covering key assignments, settings, and related information for each system emulation module is linked to in the table of contents under "Emulation Module Documentation".

The term "movie" used in this documentation refers to save-state and recorded input stream stored in a file, generally usable only in Mednafen itself.
The terms "audio/video movie", "QuickTime movie", and variations thereof refer to audio and video data recorded and stored in a file, and usable with external programs.

Base Directory

Mednafen's "base directory" is the directory under which Mednafen stores its data and looks for various auxillary data by default. If the "HOME" environment variable is set, it will be suffixed with "/.mednafen" and used as the base directory(in other words ~/.mednafen, or $HOME/.mednafen). If the "HOME" environment variable is not set, and the current user has an entry in the password file, the corresponding home directory will be used as if it were the "HOME" environment variable.

On Microsoft Windows, these conditions are typically not met, in which case the directory the Mednafen executable("mednafen.exe") is in will be used as the base directory.

If none of the preceding conditions were met, then you're doomed, doomy doomy DOOMED, GOTO DOOM.



Core Features

CD-ROM Emulation

With PC Engine CD and PC-FX emulation, Mednafen can load CD-ROM games from a physical CD-ROM, or a ripped/dumped copy of the disc, such as CUE+BIN. Using a ripped copy of the disc is recommended, due to speed issues and to the fact that physical CDs will be missing pregaps from the point of view of the emulated system.

For ripped disc images, Mednafen supports "CUE" sheets and cdrdao "TOC" files. Mednafen supports raw, simple storage formats supported by libsndfile(MS WAV, AIFF/AIFC, AU/SND, etc.), Ogg Vorbis, and MusePack audio files referenced by CUE sheets. MP3 is not supported, and will not be supported.

The cdrdao "TOC" support in Mednafen includes support for "RW_RAW" subchannel data, needed for CD+G. Note that Mednafen assumes that the Q subchannel is also included in the RW_RAW data area in the ripped image(even though the name "RW_RAW" would suggest it isn't present, cdrdao seems to included it). If the Q subchannel data is missing from the RW_RAW data area in the ripped image, Mednafen's CD emulation will not work properly.

Since 0.8.4, Mednafen will perform simple data correction on ripped CDROM images that contain EDC and L-EC data(2352-byte-per-sector "raw" rips"). It calculates the real EDC, and if it doesn't match the EDC recorded for that sector, it will evaluate the L-EC data to repair the data. If the data is unrepairable, an error message will be displayed.
This may cause problems with naive patches that don't update the error-correction data(at least the 32-bit EDC, if that's correct, the L-EC data will be ignored)! If you wish to use such an invalid patch, set the setting "cdrom.lec_eval" to 0.



Using Mednafen

Key Assignments

Key(s):Action:Configuration String:
F1Toggle in-game quick help screen.toggle_help
F5Save state.save_state
F7Load state.load_state
0-9Select save state slot."0" through "9"
-Decrement selected save state slot.state_slot_dec
=Increment selected save state slot.state_slot_inc
Shift + F5Record movie.save_movie
Shift + F7Play movie.load_movie
Shift + 0-9Select movie slot."m0" through "m9"
ALT + CToggle cheat console.togglecheatview
ALT + TToggle cheats active.togglecheatactive
TEnable network play console input.togglenetview
ALT + DToggle debugger.toggle_debugger
ALT + AEnter frame advance mode, if not already in it, and advance the frame.advance_frame
ALT + RExit frame advance mode.run_normal
SHIFT + F1Toggle frames-per-second display(from top to bottom, the display format is: virtual, rendered, blitted).toggle_fps_view
ALT + SToggle 600-frame(~10 seconds on NES) save-state rewinding functionality, disabled by default.state_rewind_toggle
BackspaceRewind emulation, if save-state rewinding functionality is enabled, up to 600 frames.state_rewind
F9Save screen snapshot.take_snapshot
Alt + EnterToggle fullscreen mode.toggle_fs
Ctrl + 1
through
Ctrl + 9
Toggle layer."tl1" through "tl9"
~Fast-forward.fast_forward
CTRL + SHIFT + iSelect input device on input port i(1-5).
Note:Many games do not expect input devices to change while the game is running, and thus may require a hard reset.
device_selecti
F2Activate in-game input configuration process for a command key.input_configc
Scroll LockToggle input grabbing(use this to use the PC Engine mouse properly in windowed mode).toggle_grab_input
Shift + Scroll LockToggle input grabbing AND command disabling(used for giving almost unhindered button access to an emulated device; most useful when emulating the Famicom's Family Keyboard).toggle_cdisable
F10Reset.reset
F11Hard reset(toggle power switch).power
Escape/F12Exit(the emulator, or netplay chat mode).exit


Command-line

Mednafen supports arguments passed on the command line. Arguments are taken in the form of "-parameter value". Some arguments are valueless.

In addition to the arguments listed in the table below, any setting listed in the "Settings" section of this document and any system emulation module sub-document can be set by prefixing it with a hyphen(-), followed by the parameter, such as: -nes.slstart 8

Argument:Parameter Type:Description:
-loadcd xstringLoad and boot a CD for system "x"(only "pce" is valid). This argument modifies the usage of the filename component of the command-line. For example, "mednafen -loadcd pce /somewhere/over/the/rainbow/game.cue" will load the CUE sheet as the emulated CDROM. "mednafen -loadcd pce" will load from the default physical CDROM device.
-force_module xstringForce usage of specified emulation module.
-connectTrigger to connect to remote host after the game is loaded.
-soundrecord xstringRecord sound output to the specified filename in the MS WAV format.
-qtrecord xstringRecord video and audio output to the specified filename in the QuickTime format.


Global Settings Reference

Caution: Any settings that change emulation behavior as seen from the emulated game are shown with the setting name bolded in the table. One should be conscious of these settings if one has changed them from the default values when using network play or movies, as they can cause desychronizations if not set the same among hosts(or between the recording emulator and the playing emulator).

Setting:Value Type:Possible Values:Default Value:Description:
analogthresholdreal0 through 10075Analog axis press threshold.

Threshold for detecting a "button" press on analog axis, in percent.

 
autofirefreqinteger0 through 10003Auto-fire frequency.

Auto-fire frequency = GameSystemFrameRateHz / (value + 1)

 
autosaveboolean0
1
0Automatic load/save state on game load/save.

Automatically save and load save states when a game is closed or loaded, respectively.

 
cdrom.lec_evalboolean0
1
1Enable simple error correction of raw data sector rips by evaluating L-EC and EDC data.

 
cheatsboolean0
1
1Enable cheats.

 
ckdelayinteger0 through 999990Dangerous key action delay.

The length of time, in milliseconds, that a button/key corresponding to a "dangerous" command like power, reset, exit, etc. must be pressed before the command is executed.

 
debugger.autostepmodeboolean0
1
0Automatically go into the debugger's step mode after a game is loaded.

 
ffnosoundboolean0
1
0Silence sound output when fast-forwarding.

 
ffspeedreal1 through 154Fast-forwarding speed multiplier.

 
fftoggleboolean0
1
0Treat the fast-forward button as a toggle.

 
filesys.disablesavegzboolean0
1
0Disable gzip compression when saving save states and backup memory.

 
filesys.fname_moviestring %f.%M%p.%xFormat string for movie filename.

See fname_format.txt for more information. Edit at your own risk.

 
filesys.fname_savstring %F.%M%xFormat string for save games filename.

WARNING: %x should always be included, otherwise you run the risk of overwriting save data for games that create multiple save data files.

See fname_format.txt for more information. Edit at your own risk.

 
filesys.fname_snapstring %f-%p.%xFormat string for screen snapshot filenames.

WARNING: %x or %p should always be included, otherwise there will be a conflict between the numeric counter text file and the image data file.

See fname_format.txt for more information. Edit at your own risk.

 
filesys.fname_statestring %f.%M%XFormat string for state filename.

See fname_format.txt for more information. Edit at your own risk.

 
filesys.path_cheatstring cheatsPath to directory for cheats.

 
filesys.path_firmwarestring firmwarePath to directory for firmware.

 
filesys.path_moviestring mcmPath to directory for movies.

 
filesys.path_palettestring palettesPath to directory for custom palettes.

 
filesys.path_savstring savPath to directory for save games and nonvolatile memory.

WARNING: Do not set this path to a directory that contains Famicom Disk System disk images, or you will corrupt them when you load an FDS game and exit Mednafen.

 
filesys.path_snapstring snapsPath to directory for screen snapshots.

 
filesys.path_statestring mcsPath to directory for save states.

 
netplay.gamekeystring Key to hash with the MD5 hash of the game.

 
netplay.hoststring fobby.netServer hostname.

 
netplay.localplayersinteger1 through 81Local player count.

Number of local players for network play.

 
netplay.mergeinteger through 0Merge input to this player # on the server.

 
netplay.nickstring Nickname.

Nickname to use for network play chat.

 
netplay.passwordstring Server password.

Password to connect to the netplay server.

 
netplay.portinteger1 through 655354046Server port.

 
netplay.smallfontboolean0
1
0Use small(tiny!) font for netplay chat console.

 
nothrottleboolean0
1
0Disable speed throttling when sound is disabled.

 
osd.state_display_timeinteger0 through 150002000The length of time, in milliseconds, to display the save state or the movie selector after selecting a state or movie.

 
qtrecord.h_double_thresholdinteger0 through 1073741824256Double the raw image's height if it's below this threshold.

 
qtrecord.vcodecenumraw
cscd
png
cscdVideo codec to use.

  • raw - Raw
    A fast codec, computationally, but will cause enormous file size and may exceed your storage medium's sustained write rate.

  • cscd - CamStudio Screen Codec
    A good balance between performance and compression ratio.

  • png - PNG
    Has a better compression ratio than "cscd", but is much more CPU intensive. Use for compatibility with official QuickTime in cases where you have insufficient disk space for "raw".
 
qtrecord.w_double_thresholdinteger0 through 1073741824384Double the raw image's width if it's below this threshold.

 
sfspeedreal0.25 through 10.75SLOW-forwarding speed multiplier.

 
sftoggleboolean0
1
0Treat the SLOW-forward button as a toggle.

 
soundboolean0
1
1Enable sound output.

 
sound.buffer_timeinteger1 through 100032 (52 on MS Windows)Desired total buffer size in milliseconds.

 
sound.devicestring defaultSelect sound output device.

 
sound.driverenumdefault
alsa
oss
dsound
sdl
jack
defaultSelect sound driver.

The following choices are possible, sorted by preference, high to low, when "default" driver is used, but dependent on being compiled in.

  • default - Default
    Default sound driver.

  • alsa - ALSA
    A recommended driver, and the default for Linux(if available).

  • oss - Open Sound System
    A recommended driver, and the default for non-Linux UN*X/POSIX/BSD systems, or anywhere ALSA is unavailable. If the ALSA driver gives you problems, you can try using this one instead.

    If you are using OSSv4 or newer, you should edit "/usr/lib/oss/conf/osscore.conf", uncomment the max_intrate= line, and change the value from 100(default) to 1000(or higher if you know what you're doing), and restart OSS. Otherwise, performance will be poor, and the sound buffer size in Mednafen will be orders of magnitude larger than specified.

    If the sound buffer size is still excessively larger than what is specified via the "sound.buffer_time" setting, you can try setting "sound.period_time" to 2666, and as a last resort, 5333, to work around a design flaw/limitation/choice in the OSS API and OSS implementation.

  • dsound - DirectSound
    A recommended driver, and the default for Microsoft Windows.

  • sdl - Simple Directmedia Layer
    This driver is not recommended, but it serves as a backup driver if the others aren't available. Its performance is generally sub-par, requiring higher latency or faster CPUs/SMP for glitch-free playback, except where the OS provides a sound callback API itself, such as with Mac OS X and BeOS.

  • jack - JACK
    Somewhat experimental driver, unusably buggy until Mednafen 0.8.C. The "sound.buffer_time" setting controls the size of the local sound buffer, not the server's sound buffer, and the latency reported during startup is for the local sound buffer only. Please note that video card drivers(in the kernel or X), and hardware-accelerated OpenGL, may interfere with jackd's ability to effectively run with realtime response.
 
sound.period_timeinteger0 through 1000000Desired period size in microseconds.

Currently only affects OSS and ALSA output. A value of 0 defers to the default in the driver code in SexyAL.

Note: This is not the "sound buffer size" setting, that would be "sound.buffer_time".

 
sound.rateinteger22050 through 4800048000Specifies the sound playback rate, in frames per second("Hz").

 
sound.volumeinteger0 through 150100Sound volume level, in percent.

 
srwcompressorenumminilzo
quicklz
blz
quicklzCompressor to use with state rewinding

  • minilzo - MiniLZO

  • quicklz - QuickLZ

  • blz - BLZ
 
srwframesinteger10 through 99999600Number of frames to keep states for when state rewinding is enabled.

WARNING: Setting this to a large value may cause excessive RAM usage in some circumstances, such as with games that stream large volumes of data off of CDs.

 
video.driverenumopengl
sdl
overlay
openglSelect video driver, "opengl" or "sdl".

  • opengl - OpenGL + SDL
    This output method is preferred, as all features are available with it.

  • sdl - SDL Surface
    Slower with lower-quality scaling than OpenGL, but if you don't have hardware-accelerated OpenGL rendering, it will be faster than software OpenGL rendering. Bilinear interpolation not available. Pixel shaders do not work with this output method, of course.

  • overlay - SDL Overlay
    As fast as OpenGL, perhaps faster in some situations, *if* it's hardware-accelerated. Scanline effects are not available. hq2x, hq3x, hq4x are not available. The OSD may be missing or glitchy. Bilinear interpolation can't be turned off. Harsh chroma subsampling blurring in some picture types. If you use this output method, it is strongly recommended to use a special scaler with it, such as nn2x.
 
video.frameskipboolean0
1
1Enable frameskip during emulation rendering.

Disable for rendering code performance testing.

 
video.fsboolean0
1
0Enable fullscreen mode.

 
video.glvsyncboolean0
1
1Attempt to synchronize OpenGL page flips to vertical retrace period.

Note: Additionally, if this setting is 1, and the environment variable "__GL_SYNC_TO_VBLANK" is not set at all(either 0 or any value), then it will be set to "1". This has the effect of forcing vblank synchronization when running under Linux with NVidia's drivers.

 

Setting:Value Type:Possible Values:Default Value:Description:
<system>.enableboolean0
1
1Enable (automatic) usage of this module.

 
<system>.forcemono
  • cdplay
  • gb
  • gba
  • gg
  • md
  • ngp
  • pce
  • pce_fast
  • pcfx
  • sms
  • snes
  • vb
  • wswan
boolean0
1
0Force monophonic sound output.

 
<system>.pixshaderenumnone
ipxnoty
ipynotx
ipsharper
ipxnotysharper
ipynotxsharper
scale2x
noneEnable specified OpenGL pixel shader.

Obviously, this will only work with the OpenGL "video.driver" setting, and only on cards and OpenGL implementations that support pixel shaders, otherwise you will get a black screen, or Mednafen may display an error message when starting up. Bilinear interpolation is disabled with pixel shaders, and any interpolation, if present, will be noted in the description of each pixel shader.

  • none - None/Disabled

  • ipxnoty - Linear interpolation on X axis only.

  • ipynotx - Linear interpolation on Y axis only.

  • ipsharper - Sharper bilinear interpolation.

  • ipxnotysharper - Sharper version of "ipxnoty".

  • ipynotxsharper - Sharper version of "ipynotx".

  • scale2x - Scale2x
 
<system>.scanlinesinteger0 through 1000Enable scanlines with specified opacity.

Opacity is specified in %; IE a value of "100" will give entirely black scanlines.

 
<system>.specialenumnone
hq2x
hq3x
hq4x
scale2x
scale3x
scale4x
2xsai
super2xsai
supereagle
nn2x
nn3x
nn4x
nny2x
nny3x
nny4x
noneEnable specified special video scaler.

The destination rectangle is NOT altered by this setting, so if you have xscale and yscale set to "2", and try to use a 3x scaling filter like hq3x, the image is not going to look that great. The nearest-neighbor scalers are intended for use with bilinear interpolation enabled, at high resolutions(such as 1280x1024; nn2x(or nny2x) + bilinear interpolation + fullscreen stretching at this resolution looks quite nice).

  • none - None/Disabled

  • hq2x - hq2x

  • hq3x - hq3x

  • hq4x - hq4x

  • scale2x - scale2x

  • scale3x - scale3x

  • scale4x - scale4x

  • 2xsai - 2xSaI

  • super2xsai - Super 2xSaI

  • supereagle - Super Eagle

  • nn2x - Nearest-neighbor 2x

  • nn3x - Nearest-neighbor 3x

  • nn4x - Nearest-neighbor 4x

  • nny2x - Nearest-neighbor 2x, y axis only

  • nny3x - Nearest-neighbor 3x, y axis only

  • nny4x - Nearest-neighbor 4x, y axis only
 
<system>.stretchenum0
full
aspect
0Stretch to fill screen.

  • 0 - Disabled

  • full - Full
    Full-screen stretch, disregarding aspect ratio.

  • aspect - Aspect Preserve
    Full-screen stretch as far as the aspect ratio(in this sense, the equivalent xscalefs == yscalefs) can be maintained.
 
<system>.tblurboolean0
1
0Enable video temporal blur(50/50 previous/current frame by default).

 
<system>.tblur.accumboolean0
1
0Accumulate color data rather than discarding it.

 
<system>.tblur.accum.amountreal0 through 10050Blur amount in accumulation mode, specified in percentage of accumulation buffer to mix with the current frame.

 
<system>.videoipboolean0
1
(variable)Enable bilinear interpolation.

 
<system>.xresinteger64 through 65536(variable)Full-screen horizontal resolution.

 
<system>.xscalereal0.01 through 256(variable)Scaling factor for the X axis.

 
<system>.xscalefsreal0.01 through 256(variable)Scaling factor for the X axis in fullscreen mode.

 
<system>.yresinteger64 through 65536(variable)Full-screen vertical resolution.

 
<system>.yscalereal0.01 through 256(variable)Scaling factor for the Y axis.

 
<system>.yscalefsreal0.01 through 256(variable)Scaling factor for the Y axis in fullscreen mode.

 
<system>.debugger.disfontsize
  • md
  • nes
  • pce
  • pcfx
  • vb
  • wswan
enumsmallDisassembly font size.

     
    <system>.debugger.memcharenc
    • md
    • nes
    • pce
    • pcfx
    • vb
    • wswan
    string (variable)Character encoding for the debugger's memory editor.

     


    Firmware/BIOS

    Some emulation modules require firmware/BIOS images to function. If a firmware path is non-absolute(doesn't begin with C:\ or / or similar), Mednafen will try to load the file relative to the "firmware" directory under the Mednafen base directory. If it doesn't find it there, it will be loaded relative to the Mednafen base directory itself. Of course, if the "path_firmware" setting is set to a custom value, the firmware files will be searched relative to that path.


    Custom Palettes

    Custom palettes for a system should be named .pal, IE "nes.pal", "pce.pal", etc., and placed in the "palettes" directory beneath the Mednafen base directory.

    Per-game custom palettes are also supported, and should be named as <FileBase>.pal or <FileBase>.<MD5 Hash>.pal, IE "Mega Man 4.pal" or "Mega Man 4.db45eb9413964295adb8d1da961807cc.pal".

    Not all emulated systems support custom palettes. Currently, the following emulation modules support custom palettes:


    Automatic IPS Patching

    Place the IPS file in the same directory as the file to load, and name it <FullFileName>.ips.

            Examples:       Boat.nes - Boat.nes.ips
                            Boat.zip - Boat.zip.ips
                            Boat.nes.gz - Boat.nes.gz.ips
                            Boat     - Boat.ips
            

    Some operating systems and environments will hide file extensions. Keep this in mind if you are having trouble.

    Patching is applied in a file format-agnostic way; however, dynamic patching is not done with CD images, nor with firmware.



    Credits

    (This section is woefully outdated, being mostly copied from FCE Ultra)
    Name:Contribution(s):
    \Firebug\High-level mapper information.
    BeroOriginal FCE source code.
    Brad TaylorNES sound information.
    Charles MacDonaldPC Engine technical information.
    EFXTesting.
    Fredrik OlsonNES four-player adapter information.
    gorohVarious documents.
    Jeremy ChadwickGeneral NES information.
    kevtrisLow-level NES information and sound information.
    KiVarious technical information.
    Mark KnibbsVarious NES information.
    Marat FayzullinGeneral NES information.
    Matthew ConteSound information.
    noriFDS sound information.
    rahgaFamicom four-player adapter information.
    TheRedEyeROM images, testing.
    ...and everyone whose name my mind has misplaced.


    Licenses, Copyright Notices, and Code Credits

    Mednafen makes use of much open-source code from other people, and could not be what it is without their work. Feel free to give them your thanks, but keep in mind most have nothing to do with the Mednafen project, so don't ask them questions regarding Mednafen unless appropriate in context.

    In addition to the listing of licenses and copyright notices for code included in Mednafen, the following "non-system" external libraries are linked to:


    libmpcdec

      Copyright (c) 2005, The Musepack Development Team
      All rights reserved.
    
      Redistribution and use in source and binary forms, with or without
      modification, are permitted provided that the following conditions are
      met:
    
      * Redistributions of source code must retain the above copyright
      notice, this list of conditions and the following disclaimer.
    
      * Redistributions in binary form must reproduce the above
      copyright notice, this list of conditions and the following
      disclaimer in the documentation and/or other materials provided
      with the distribution.
    
      * Neither the name of the The Musepack Development Team nor the
      names of its contributors may be used to endorse or promote
      products derived from this software without specific prior
      written permission.
    
      THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
      "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
      LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
      A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
      OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
      SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
      LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
      DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
      THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
      (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
      OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
      


    Tremor

    Copyright (c) 2002, Xiph.org Foundation
    
    Redistribution and use in source and binary forms, with or without
    modification, are permitted provided that the following conditions
    are met:
    
    - Redistributions of source code must retain the above copyright
    notice, this list of conditions and the following disclaimer.
    
    - Redistributions in binary form must reproduce the above copyright
    notice, this list of conditions and the following disclaimer in the
    documentation and/or other materials provided with the distribution.
    
    - Neither the name of the Xiph.org Foundation nor the names of its
    contributors may be used to endorse or promote products derived from
    this software without specific prior written permission.
    
    THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
    ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
    LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
    A PARTICULAR PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE FOUNDATION
    OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
    SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
    LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
    DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
    THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
    (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
    OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
    


    Gb_Snd_Emu

    /* Library Copyright (C) 2003-2004 Shay Green. Gb_Snd_Emu is free
    software; you can redistribute it and/or modify it under the terms of the
    GNU General Public License as published by the Free Software Foundation;
    either version 2 of the License, or (at your option) any later version.
    Gb_Snd_Emu is distributed in the hope that it will be useful, but WITHOUT
    ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
    FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
    more details. You should have received a copy of the GNU General Public
    License along with Gb_Snd_Emu; if not, write to the Free Software
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */
    


    Blip_Buffer

    Copyright (C) 2003-2006 Shay Green. This module is free software; you
    can redistribute it and/or modify it under the terms of the GNU Lesser
    General Public License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version. This
    module is distributed in the hope that it will be useful, but WITHOUT ANY
    WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
    more details. You should have received a copy of the GNU Lesser General
    Public License along with this module; if not, write to the Free Software
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
    


    Sms_Snd_Emu(base for T6W28_Apu NGP code)

    Copyright (C) 2003-2006 Shay Green. This module is free software; you
    can redistribute it and/or modify it under the terms of the GNU Lesser
    General Public License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version. This
    module is distributed in the hope that it will be useful, but WITHOUT ANY
    WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
    more details. You should have received a copy of the GNU Lesser General
    Public License along with this module; if not, write to the Free Software
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
    


    Handy

    Copyright (c) 2004 K. Wilkins
    
    This software is provided 'as-is', without any express or implied warranty.
    In no event will the authors be held liable for any damages arising from
    the use of this software.
    
    Permission is granted to anyone to use this software for any purpose,
    including commercial applications, and to alter it and redistribute it
    freely, subject to the following restrictions:
    
    1. The origin of this software must not be misrepresented; you must not
       claim that you wrote the original software. If you use this software
       in a product, an acknowledgment in the product documentation would be
       appreciated but is not required.
    
    2. Altered source versions must be plainly marked as such, and must not
       be misrepresented as being the original software.
    
    3. This notice may not be removed or altered from any source distribution.
    


    PC2e (Used in portions of PC Engine CD emulation)

            Copyright (C) 2004 Ki
    
        This program is free software; you can redistribute it and/or modify
        it under the terms of the GNU General Public License as published by
        the Free Software Foundation; either version 2 of the License, or
        (at your option) any later version.
    
        This program is distributed in the hope that it will be useful,
        but WITHOUT ANY WARRANTY; without even the implied warranty of
        MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
        GNU General Public License for more details.
    


    Scale2x

     * Copyright (C) 2001, 2002, 2003, 2004 Andrea Mazzoleni
     *
     * This program is free software; you can redistribute it and/or modify
     * it under the terms of the GNU General Public License as published by
     * the Free Software Foundation; either version 2 of the License, or
     * (at your option) any later version.
     *
     * This program is distributed in the hope that it will be useful,
     * but WITHOUT ANY WARRANTY; without even the implied warranty of
     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
     * GNU General Public License for more details.
     *
     * You should have received a copy of the GNU General Public License
     * along with this program; if not, write to the Free Software
     * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
    


    hq2x, hq3x, hq4x

    //Copyright (C) 2003 MaxSt ( maxst@hiend3d.com )
    
    //This program is free software; you can redistribute it and/or
    //modify it under the terms of the GNU Lesser General Public
    //License as published by the Free Software Foundation; either
    //version 2.1 of the License, or (at your option) any later version.
    //
    //This program is distributed in the hope that it will be useful,
    //but WITHOUT ANY WARRANTY; without even the implied warranty of
    //MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
    //Lesser General Public License for more details.
    //
    //You should have received a copy of the GNU Lesser General Public
    //License along with this program; if not, write to the Free Software
    //Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
    


    nes_ntsc

    /* Copyright (C) 2006 Shay Green. This module is free software; you
    can redistribute it and/or modify it under the terms of the GNU Lesser
    General Public License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version. This
    module is distributed in the hope that it will be useful, but WITHOUT ANY
    WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
    more details. You should have received a copy of the GNU Lesser General
    Public License along with this module; if not, write to the Free Software
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */
    


    2xSaI

    /* 2xSaI
     * Copyright (c) Derek Liauw Kie Fa, 1999-2002
     *
     * This program is free software; you can redistribute it and/or modify
     * it under the terms of the GNU General Public License as published by
     * the Free Software Foundation; either version 2 of the License, or
     * (at your option) any later version.
     *
     * This program is distributed in the hope that it will be useful,
     * but WITHOUT ANY WARRANTY; without even the implied warranty of
     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
     * GNU General Public License for more details.
     *
     * You should have received a copy of the GNU General Public License
     * along with this program; if not, write to the Free Software
     * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
     */
    /* http://lists.fedoraproject.org/pipermail/legal/2009-October/000928.html */
    


    VisualBoyAdvance GameBoy and GBA code

    // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator.
    // Copyright (C) 1999-2003 Forgotten
    // Copyright (C) 2004-2006 Forgotten and the VBA development team
    
    // This program is free software; you can redistribute it and/or modify
    // it under the terms of the GNU General Public License as published by
    // the Free Software Foundation; either version 2, or(at your option)
    // any later version.
    //
    // This program is distributed in the hope that it will be useful,
    // but WITHOUT ANY WARRANTY; without even the implied warranty of
    // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    // GNU General Public License for more details.
    //
    // You should have received a copy of the GNU General Public License
    // along with this program; if not, write to the Free Software Foundation,
    // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
    


    trio

     * Copyright (C) 1998, 2009 Bjorn Reese and Daniel Stenberg.
     * Copyright (C) 2001 Bjorn Reese 
     * Copyright (C) 2001 Bjorn Reese and Daniel Stenberg.
     *
     * Permission to use, copy, modify, and distribute this software for any
     * purpose with or without fee is hereby granted, provided that the above
     * copyright notice and this permission notice appear in all copies.
     *
     * THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR IMPLIED
     * WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED WARRANTIES OF
     * MERCHANTIBILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE AUTHORS AND
     * CONTRIBUTORS ACCEPT NO RESPONSIBILITY IN ANY CONCEIVABLE MANNER.
     *
    


    ConvertUTF

     * Copyright 2001-2004 Unicode, Inc.
     *
     * Disclaimer
     *
     * This source code is provided as is by Unicode, Inc. No claims are
     * made as to fitness for any particular purpose. No warranties of any
     * kind are expressed or implied. The recipient agrees to determine
     * applicability of information provided. If this file has been
     * purchased on magnetic or optical media from Unicode, Inc., the
     * sole remedy for any claim will be exchange of defective media
     * within 90 days of receipt.
     *
     * Limitations on Rights to Redistribute This Code
     *
     * Unicode, Inc. hereby grants the right to freely use the information
     * supplied in this file in the creation of products supporting the
     * Unicode Standard, and to make copies of this file in any form
     * for internal or external distribution as long as this notice
     * remains attached.
    


    MD5 Hashing

    /*
     * RFC 1321 compliant MD5 implementation,
     * by Christophe Devine ;
     * this program is licensed under the GPL.
     */
    


    V810 Emulator

     * Copyright (C) 2006 David Tucker
     *
     * This program is free software; you can redistribute it and/or modify
     * it under the terms of the GNU General Public License as published by
     * the Free Software Foundation; either version 2 of the License, or
     * (at your option) any later version.
     *
     * This program is distributed in the hope that it will be useful,
     * but WITHOUT ANY WARRANTY; without even the implied warranty of
     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
     * GNU General Public License for more details.
     *
     * You should have received a copy of the GNU General Public License
     * along with this program; if not, write to the Free Software
     * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
    


    Unzipping Code

    /* unzip.c -- IO for uncompress .zip files using zlib
       Version 1.01e, February 12th, 2005
    
       Copyright (C) 1998-2005 Gilles Vollant
    
       Read unzip.h for more info
    */
    
    /* Decryption code comes from crypt.c by Info-ZIP but has been greatly reduced in terms of
    compatibility with older software. The following is from the original crypt.c. Code
    woven in by Terry Thorsen 1/2003.
    */
    /*
      Copyright (c) 1990-2000 Info-ZIP.  All rights reserved.
    
      See the accompanying file LICENSE, version 2000-Apr-09 or later
      (the contents of which are also included in zip.h) for terms of use.
      If, for some reason, all these files are missing, the Info-ZIP license
      also may be found at:  ftp://ftp.info-zip.org/pub/infozip/license.html
    */
    


    MiniLZO

       Copyright (C) 2005 Markus Franz Xaver Johannes Oberhumer
       Copyright (C) 2004 Markus Franz Xaver Johannes Oberhumer
       Copyright (C) 2003 Markus Franz Xaver Johannes Oberhumer
       Copyright (C) 2002 Markus Franz Xaver Johannes Oberhumer
       Copyright (C) 2001 Markus Franz Xaver Johannes Oberhumer
       Copyright (C) 2000 Markus Franz Xaver Johannes Oberhumer
       Copyright (C) 1999 Markus Franz Xaver Johannes Oberhumer
       Copyright (C) 1998 Markus Franz Xaver Johannes Oberhumer
       Copyright (C) 1997 Markus Franz Xaver Johannes Oberhumer
       Copyright (C) 1996 Markus Franz Xaver Johannes Oberhumer
       All Rights Reserved.
    
       The LZO library is free software; you can redistribute it and/or
       modify it under the terms of the GNU General Public License as
       published by the Free Software Foundation; either version 2 of
       the License, or (at your option) any later version.
    
       The LZO library is distributed in the hope that it will be useful,
       but WITHOUT ANY WARRANTY; without even the implied warranty of
       MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
       GNU General Public License for more details.
    
       You should have received a copy of the GNU General Public License
       along with the LZO library; see the file COPYING.
       If not, write to the Free Software Foundation, Inc.,
       59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
    
       Markus F.X.J. Oberhumer
       <markus@oberhumer.com>
       http://www.oberhumer.com/opensource/lzo/
    


    Fuse Z80 emulation code

       Copyright (c) 1999-2004 Philip Kendall, Witold Filipczyk
    
       $Id: z80_ops.c,v 1.56 2004/06/09 10:55:09 pak21 Exp $
    
       This program is free software; you can redistribute it and/or modify
       it under the terms of the GNU General Public License as published by
       the Free Software Foundation; either version 2 of the License, or
       (at your option) any later version.
    
       This program is distributed in the hope that it will be useful,
       but WITHOUT ANY WARRANTY; without even the implied warranty of
       MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
       GNU General Public License for more details.
    
       You should have received a copy of the GNU General Public License
       along with this program; if not, write to the Free Software
       Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
    
       Author contact information:
    
       E-mail: pak21-fuse@srcf.ucam.org
       Postal address: 15 Crescent Road, Wokingham, Berks, RG40 2DB, England
    


    NeoPop Neo Geo Pocket (Color) Code

    //---------------------------------------------------------------------------
    // NEOPOP : Emulator as in Dreamland
    //
    // Copyright (c) 2001-2002 by neopop_uk
    //---------------------------------------------------------------------------
    //      This program is free software; you can redistribute it and/or modify
    //      it under the terms of the GNU General Public License as published by
    //      the Free Software Foundation; either version 2 of the License, or
    //      (at your option) any later version. See also the license.txt file for
    //      additional informations.
    


    SoftFloat (Used in V810 FPU Emulation)

    /*============================================================================
    
    This C source file is part of the SoftFloat IEC/IEEE Floating-point Arithmetic
    Package, Release 2b.
    
    Written by John R. Hauser.  This work was made possible in part by the
    International Computer Science Institute, located at Suite 600, 1947 Center
    Street, Berkeley, California 94704.  Funding was partially provided by the
    National Science Foundation under grant MIP-9311980.  The original version
    of this code was written as part of a project to build a fixed-point vector
    processor in collaboration with the University of California at Berkeley,
    overseen by Profs. Nelson Morgan and John Wawrzynek.  More information
    is available through the Web page `http://www.cs.berkeley.edu/~jhauser/
    arithmetic/SoftFloat.html'.
    
    THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE.  Although reasonable effort has
    been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT TIMES
    RESULT IN INCORRECT BEHAVIOR.  USE OF THIS SOFTWARE IS RESTRICTED TO PERSONS
    AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ALL LOSSES,
    COSTS, OR OTHER PROBLEMS THEY INCUR DUE TO THE SOFTWARE, AND WHO FURTHERMORE
    EFFECTIVELY INDEMNIFY JOHN HAUSER AND THE INTERNATIONAL COMPUTER SCIENCE
    INSTITUTE (possibly via similar legal warning) AGAINST ALL LOSSES, COSTS, OR
    OTHER PROBLEMS INCURRED BY THEIR CUSTOMERS AND CLIENTS DUE TO THE SOFTWARE.
    
    Derivative works are acceptable, even for commercial purposes, so long as
    (1) the source code for the derivative work includes prominent notice that
    the work is derivative, and (2) the source code includes prominent notice with
    these four paragraphs for those parts of this code that are retained.
    
    =============================================================================*/
    


    PC-FX MJPEG Decoding

    /*
     * jrevdct.c
     *
     * Copyright (C) 1991, 1992, Thomas G. Lane.
     * This file is part of the Independent JPEG Group's software.
     * For conditions of distribution and use, see the accompanying README file.
     *
     */
    (The file is included in the Mednafen source distribution as mednafen/Documentation/README.jpeg4a)
    


    VRC7 Sound Emulation

    /*
    YM2413 emulator written by Mitsutaka Okazaki 2001
    
    Permission is granted to anyone to use this software for any purpose,
    including commercial applications. To alter this software and redistribute it freely,
    if the origin of this software is not misrepresented.
    */
    


    NEC V30MZ Emulator

    /* This NEC V30MZ emulator may be used for purposes both commercial and noncommercial if you give the author, Bryan McPhail,
       a small credit somewhere(such as in the documentation for an executable package).
    */
    


    NEC V30MZ disassembler(modified BOCHS x86 disassembler)

    Caution: Bochs' code is under the LGPL, but it is unclear if "or (at your option) any later version." applies to the x86 disassembler code.
    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.
     
    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.
     
    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
    


    Cygne

    Cygne is distributed under the terms of the GNU GPL Version 2, 1991.
    Copyright 2002 Dox, dox@space.pl.


    FCE Ultra

    /* FCE Ultra - NES/Famicom Emulator
     *
     * Copyright notice for this file:
     *  Copyright (C) 1998 BERO
     *  Copyright (C) 2002 Xodnizel
     *
     * This program is free software; you can redistribute it and/or modify
     * it under the terms of the GNU General Public License as published by
     * the Free Software Foundation; either version 2 of the License, or
     * (at your option) any later version.
     *
     * This program is distributed in the hope that it will be useful,
     * but WITHOUT ANY WARRANTY; without even the implied warranty of
     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
     * GNU General Public License for more details.
     *
     * You should have received a copy of the GNU General Public License
     * along with this program; if not, write to the Free Software
     * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
     */
    


    QuickLZ

    // QuickLZ data compression library
    // Copyright (C) 2006-2008 Lasse Mikkel Reinhold
    // lar@quicklz.com
    //
    // QuickLZ can be used for free under the GPL-1 or GPL-2 license (where anything 
    // released into public must be open source) or under a commercial license if such 
    // has been acquired (see http://www.quicklz.com/order.html). The commercial license 
    // does not cover derived or ported versions created by third parties under GPL.
    


    Q-Subchannel CRC16 Code

    /*  cdrdao - write audio CD-Rs in disc-at-once mode
     *
     *  Copyright (C) 1998  Andreas Mueller 
     *
     *  This program is free software; you can redistribute it and/or modify
     *  it under the terms of the GNU General Public License as published by
     *  the Free Software Foundation; either version 2 of the License, or
     *  (at your option) any later version.
     *
     *  This program is distributed in the hope that it will be useful,
     *  but WITHOUT ANY WARRANTY; without even the implied warranty of
     *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
     *  GNU General Public License for more details.
     *
     *  You should have received a copy of the GNU General Public License
     *  along with this program; if not, write to the Free Software
     *  Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
     */
    


    SMS Plus

        Copyright (C) 1998-2004  Charles MacDonald
    
        This program is free software; you can redistribute it and/or modify
        it under the terms of the GNU General Public License as published by
        the Free Software Foundation; either version 2 of the License, or
        (at your option) any later version.
    
        This program is distributed in the hope that it will be useful,
        but WITHOUT ANY WARRANTY; without even the implied warranty of
        MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
        GNU General Public License for more details.
    
        You should have received a copy of the GNU General Public License
        along with this program; if not, write to the Free Software
        Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
    


    Genesis Plus

    /*
        Copyright (C) 1998, 1999, 2000, 2001, 2002, 2003  Charles Mac Donald
    
        This program is free software; you can redistribute it and/or modify
        it under the terms of the GNU General Public License as published by
        the Free Software Foundation; either version 2 of the License, or
        (at your option) any later version.
    
        This program is distributed in the hope that it will be useful,
        but WITHOUT ANY WARRANTY; without even the implied warranty of
        MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
        GNU General Public License for more details.
    
        You should have received a copy of the GNU General Public License
        along with this program; if not, write to the Free Software
        Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
    */
    


    Genesis Plus GX

     *
     *  Copyright (C) 2007 EkeEke
     *
     * This program is free software; you can redistribute it and/or modify
     * it under the terms of the GNU General Public License as published by
     * the Free Software Foundation; either version 2 of the License, or
     * (at your option) any later version.
     *
     * This program is distributed in the hope that it will be useful,
     * but WITHOUT ANY WARRANTY; without even the implied warranty of
     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
     * GNU General Public License for more details.
     *
     * You should have received a copy of the GNU General Public License
     * along with this program; if not, write to the Free Software
     * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
    


    EMU2413(used in SMS emulation)

      Copyright (C) Mitsutaka Okazaki 2004
    
      This software is provided 'as-is', without any express or implied warranty.
      In no event will the authors be held liable for any damages arising from
      the use of this software.
    
      Permission is granted to anyone to use this software for any purpose,
      including commercial applications, and to alter it and redistribute it
      freely, subject to the following restrictions:
    
      1. The origin of this software must not be misrepresented; you must not
         claim that you wrote the original software. If you use this software
         in a product, an acknowledgment in the product documentation would be
         appreciated but is not required.
      2. Altered source versions must be plainly marked as such, and must not
         be misrepresented as being the original software.
      3. This notice may not be removed or altered from any source distribution.
    


    blz

    /* Copyright (C) 2007 Shay Green. This module is free software; you can
    redistribute it and/or modify it under the terms of the GNU General Public
    License, version 2 or later, as published by the Free Software Foundation.
    This program is distributed in the hope that it will be useful, but WITHOUT
    ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
    details. You should have received a copy of the GNU General Public License
    along with this program; if not, write to the Free Software Foundation, Inc.,
    51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
    


    CD-ROM data correction code

    /*  dvdisaster: Additional error correction for optical media.
     *  Copyright (C) 2004-2007 Carsten Gnoerlich.
     *  Project home page: http://www.dvdisaster.com
     *  Email: carsten@dvdisaster.com  -or-  cgnoerlich@fsfe.org
     *
     *  The Reed-Solomon error correction draws a lot of inspiration - and even code -
     *  from Phil Karn's excellent Reed-Solomon library: http://www.ka9q.net/code/fec/
     *
     *  This program is free software; you can redistribute it and/or modify
     *  it under the terms of the GNU General Public License as published by
     *  the Free Software Foundation; either version 2 of the License, or
     *  (at your option) any later version.
     *
     *  This program is distributed in the hope that it will be useful,
     *  but WITHOUT ANY WARRANTY; without even the implied warranty of
     *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
     *  GNU General Public License for more details.
     *
     *  You should have received a copy of the GNU General Public License
     *  along with this program; if not, write to the Free Software
     *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA,
     *  or direct your browser at http://www.gnu.org.
     */
    


    C68K

    /*  Copyright 2003-2004 Stephane Dallongeville
    
        This file is part of Yabause.
    
        Yabause is free software; you can redistribute it and/or modify
        it under the terms of the GNU General Public License as published by
        the Free Software Foundation; either version 2 of the License, or
        (at your option) any later version.
    
        Yabause is distributed in the hope that it will be useful,
        but WITHOUT ANY WARRANTY; without even the implied warranty of
        MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
        GNU General Public License for more details.
    
        You should have received a copy of the GNU General Public License
        along with Yabause; if not, write to the Free Software
        Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
    */
    


    YM2612 Emulator

    /* Copyright (C) 2002 St�phane Dallongeville (gens AT consolemul.com) */
    /* Copyright (C) 2004-2006 Shay Green. This module is free software; you
    can redistribute it and/or modify it under the terms of the GNU Lesser
    General Public License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version. This
    module is distributed in the hope that it will be useful, but WITHOUT ANY
    WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
    details. You should have received a copy of the GNU Lesser General Public
    License along with this module; if not, write to the Free Software Foundation,
    Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */