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Classes | |
class | DefaultPointGenerator |
DefaultPointGenerator, methods of this class will always return (0.0, 0.0, 0.0) and output a severe logging message. More... | |
class | Emitter |
Emitter emits particles into a ParticleSystem. More... | |
struct | ParticleData |
class | ParticlesCollisionRepresentation |
A Collision Representation that can be attached to a Particle Representation. More... | |
class | PointGenerator |
PointGenerator is used to generate points inside or on the surface of a given shape. More... | |
class | RandomBoxPointGenerator |
Class to generate points inside or on the surface of a box. More... | |
class | RandomMeshPointGenerator |
Class to generate points on the surface of a mesh. More... | |
class | RandomPointGenerator |
RandomPointGenerator will generate points based on the shape passed. More... | |
class | RandomSpherePointGenerator |
Class to generate points inside or on the surface of a sphere. More... | |
class | Representation |
The Representation class defines the base class for all Particle System. More... | |
class | Sink |
Sink removes particles from a ParticleSystem. More... | |
class | SphRepresentation |
SphRepresentation is a Representation dedicated to Smoothed-Particles Hydrodynamics (SPH). More... | |
Typedefs | |
typedef DataStructures::Vertices< ParticleData > | Particles |
typedef Particles::VertexType | Particle |
Enumerations | |
enum | EmitMode { EMIT_MODE_VOLUME = 0, EMIT_MODE_SURFACE, EMIT_MODE_COUNT } |
Emitting modes of the Emitter. More... | |
Emitting modes of the Emitter.
Enumerator | |
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EMIT_MODE_VOLUME | Emit particles from within the shapes volume. |
EMIT_MODE_SURFACE | Emit particles only from the surface. |
EMIT_MODE_COUNT | The number of EmitModes. |