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struct | convert< std::array< T, N > > |
| YAML::convert specialization for std::array. More...
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struct | convert< std::shared_ptr< SurgSim::Framework::Asset > > |
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struct | convert< std::shared_ptr< SurgSim::Framework::Component > > |
| Specialization of YAML::convert for std::shared_ptr<Component>, use this for to read in a component written by the convert<SurgSim::Framework::Component> converter, or a reference to a component written by this converter. More...
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struct | convert< std::shared_ptr< SurgSim::Framework::Scene > > |
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struct | convert< std::shared_ptr< SurgSim::Framework::SceneElement > > |
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struct | convert< std::shared_ptr< SurgSim::Math::Shape > > |
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struct | convert< std::shared_ptr< T > > |
| Specialization of YAML::convert for std::shared_ptr, this is used to redirect the serialization of a derived class to the specialization of the serialization for a base class, for example all subclasses of Component can use the Component serialization specialization, currently each redirection has to be implemented separately, the re is probably a way to do this automatically. More...
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struct | convert< std::unordered_map< Key, T > > |
| YAML::convert specialization for std::unordered_map. More...
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struct | convert< std::unordered_set< Value > > |
| YAML::convert specialization for std::unordered_set. More...
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struct | convert< std::vector< std::shared_ptr< SurgSim::Framework::SceneElement > > > |
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struct | convert< SurgSim::DataStructures::OptionalValue< T > > |
| YAML::convert specialization for OptionalValue. More...
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struct | convert< SurgSim::Framework::Component > |
| Override of the convert structure for an Component, use this form to write out a full version of the component information, to decode a component use the other converter. More...
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struct | convert< SurgSim::Framework::SceneElement > |
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struct | convert< SurgSim::Graphics::Representation > |
| Specialize of YAML::convert<> template Represensation class. More...
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struct | convert< SurgSim::Graphics::SphereRepresentation > |
| Specialize of YAML::convert<> template SphereRepresensation class. More...
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struct | convert< SurgSim::Math::IntegrationScheme > |
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struct | convert< SurgSim::Math::LinearSolver > |
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struct | convert< SurgSim::Physics::RigidState > |
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struct | convert< typename Eigen::AngleAxis< Type > > |
| Specialization of convert for Eigen::AngleAxis. More...
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struct | convert< typename Eigen::Matrix< Type, Rows, Cols, MOpt > > |
| Specialization of convert for fixed size Eigen::Matrix. More...
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struct | convert< typename Eigen::Quaternion< Type, QOpt > > |
| Specialization of convert for Eigen::Quaternion. More...
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struct | convert< typename Eigen::Transform< Type, Dim, TMode, TOptions > > |
| Specialization of convert for Eigen::RigidTransform. More...
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