00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org/ 00006 00007 Copyright (c) 2000-2012 Torus Knot Software Ltd 00008 00009 Permission is hereby granted, free of charge, to any person obtaining a copy 00010 of this software and associated documentation files (the "Software"), to deal 00011 in the Software without restriction, including without limitation the rights 00012 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 00013 copies of the Software, and to permit persons to whom the Software is 00014 furnished to do so, subject to the following conditions: 00015 00016 The above copyright notice and this permission notice shall be included in 00017 all copies or substantial portions of the Software. 00018 00019 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 00020 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 00021 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 00022 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 00023 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 00024 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 00025 THE SOFTWARE. 00026 ----------------------------------------------------------------------------- 00027 */ 00028 #ifndef __GLRenderToVertexBuffer_H__ 00029 #define __GLRenderToVertexBuffer_H__ 00030 00031 #include "OgreRenderToVertexBuffer.h" 00032 #include "OgreGLPrerequisites.h" 00033 00034 namespace Ogre { 00044 class _OgreGLExport GLRenderToVertexBuffer : public RenderToVertexBuffer 00045 { 00046 public: 00048 GLRenderToVertexBuffer(); 00050 virtual ~GLRenderToVertexBuffer(); 00051 00055 virtual void getRenderOperation(RenderOperation& op); 00056 00060 virtual void update(SceneManager* sceneMgr); 00061 protected: 00062 void reallocateBuffer(size_t index); 00063 void bindVerticesOutput(Pass* pass); 00064 GLint getGLSemanticType(VertexElementSemantic semantic); 00065 String getSemanticVaryingName(VertexElementSemantic semantic, unsigned short index); 00066 HardwareVertexBufferSharedPtr mVertexBuffers[2]; 00067 size_t mFrontBufferIndex; 00068 GLuint mPrimitivesDrawnQuery; 00069 }; 00070 } 00071 00072 #endif
Copyright © 2012 Torus Knot Software Ltd
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Last modified Fri May 25 2012 21:48:50