hedgewars (0.9.23-dfsg-2) unstable; urgency=medium * Minimize dependencies (Closes: #886392) thanks Graham Inggs for the help! -- Gianfranco Costamagna Fri, 05 Jan 2018 17:31:26 +0100 hedgewars (0.9.23-dfsg-1) unstable; urgency=medium * New upstream version 0.9.23-dfsg * Drop all patches: upstream * Update for fpc built on mips, mipsel and m68k * Bump std-version to 4.1.1 * Add new regex-tdfa haskell dependency * Use libsdl2 instead of libsdl1.2 * Debian/clean: disable staticmines.lua test - new test, upstream suggests to disable it -- Gianfranco Costamagna Thu, 16 Nov 2017 15:27:43 +0100 hedgewars (0.9.22-dfsg-14) unstable; urgency=medium * Upload to unstable. -- Gianfranco Costamagna Mon, 12 Jun 2017 11:27:58 +0200 hedgewars (0.9.22-dfsg-13) experimental; urgency=medium * Use fp-compiler instead of fpc, to avoid failures with experimental apt solver. -- Gianfranco Costamagna Tue, 16 May 2017 14:23:56 +0200 hedgewars (0.9.22-dfsg-12) experimental; urgency=medium [ Gianfranco Costamagna ] * Switch links in https mode * Stop depending on ttf-wqy-zenhei, switch to fonts-wqy-zenhei (Closes: #859525). Thanks Boyuan Yang! [ James Cowgill ] * debian/patches/pas2c-ghc8.patch: fix build where fpc is not available (Closes: #862728) -- Gianfranco Costamagna Fri, 27 Jan 2017 14:28:40 +0100 hedgewars (0.9.22-dfsg-11) unstable; urgency=medium * Fix previous upload -- Gianfranco Costamagna Thu, 12 Jan 2017 17:30:21 +0100 hedgewars (0.9.22-dfsg-11) unstable; urgency=medium * Try to fix LP: #1649660 by patching the desktop file. -- Gianfranco Costamagna Thu, 12 Jan 2017 16:48:03 +0100 hedgewars (0.9.22-dfsg-9) unstable; urgency=medium * Disable failing test with ghc8. -- Gianfranco Costamagna Sun, 30 Oct 2016 17:35:47 +0100 hedgewars (0.9.22-dfsg-8) unstable; urgency=medium * Remove workardound for game0.log dump, useless. * Remove bytestring-show references - debian/patches/dc19837f6b9bccddcd2fc05e1d44255aab79b614.patch: * debian/patches/ad435d95ca4b.patch: - Closes: #836686 (dataenc needs to be removed in next release, upstream is aware of that) * Bump std-version to 3.9.8 * Bump compat level to 10 * Drop dbg package. -- Gianfranco Costamagna Tue, 19 Apr 2016 13:18:42 +0200 hedgewars (0.9.22-dfsg-7) unstable; urgency=medium * Dump game0.log in case of test failure. -- Gianfranco Costamagna Fri, 25 Mar 2016 14:08:48 +0100 hedgewars (0.9.22-dfsg-6) unstable; urgency=medium * Re-disable fPIC patch. (remove fix-arm-failures.patch) -- Gianfranco Costamagna Wed, 16 Mar 2016 23:26:05 +0100 hedgewars (0.9.22-dfsg-5) unstable; urgency=medium * Fix insecure VCS fields. * Bump std-version to 3.9.7. * Bump watch file to 4. * Fix build on arm* by disabling again fPIC (cfr: #813452). -- Gianfranco Costamagna Mon, 22 Feb 2016 16:02:39 +0100 hedgewars (0.9.22-dfsg-4) unstable; urgency=medium * Built with new new fpc-3.0 in arm64, and add new architectures for the clang build. -- Gianfranco Costamagna Wed, 06 Jan 2016 23:48:32 +0100 hedgewars (0.9.22-dfsg-3) unstable; urgency=low [ Andreas Cadhalpun, Vittorio Giovara, Gianfranco Costamagna ] * update for ffmpeg_2.9 compatibility (Closes: #803825). (cherry-pick from upstream, the patches from the bug report weren't working on older libav implementation, e.g. ubuntu precise) - debian/patches/e8654674c5ee580b2ec8392d3ae732c10195c039.patch: - debian/patches/62e5519664f25ccdbdeb51e3e08c9017c95b25c1.patch: - debian/patches/5de297c5621455b9117aa7caca2785d21ae1bf04.patch: - debian/patches/9da8e039c97c4a52161bd563b75ffa35acd75ec5.patch: - debian/patches/ab7e24456dd3dec808862f14d831c7abb14aadc9.patch: - debian/patches/7bb49917ebcd9734dd5a44bffa645d3889e60e72.patch: - debian/patches/2488090353fc122b4af030ea55bbff494c204c9b.patch: - debian/patches/3e1856bb563ad889e113f5ba440196e1c9e07b50.patch: - debian/patches/850e289b11dbe0415ba909ef87e13533c0e6ee41.patch: - debian/patches/14a48ec6c0e4e7c4c475eacc9ae3b093656c163a.patch: - debian/patches/a0e5bd1d4d77c1558394d9ac6b6b8a5030ef5282.patch: - debian/patches/ce3a58617e5732376b4ef5d47fc2be73b705a154.patch: - debian/patches/93292d80924aeadfda9f327ba78891cc4bab6c3c.patch: - debian/patches/f121e6c350a041a429a57ba4748ad673aa8420ea.patch: [ Gianfranco Costamagna ] * change priority for dbg package. * Fix watch file. -- Gianfranco Costamagna Tue, 03 Nov 2015 10:38:33 +0100 hedgewars (0.9.22-dfsg-2) unstable; urgency=medium * Replace Droplet.ogg CC-3.0 alternative with a 0s ogg file. - this file is provided by upstream developer "nemo", with no associated license, because there is no creativity in an "empty" ogg file. -- Gianfranco Costamagna Mon, 02 Nov 2015 14:10:22 +0100 hedgewars (0.9.22-dfsg-1) unstable; urgency=medium * New upstream release. * Priority optional. * Tweak source code to remove Droplet*.ogg, and provide a dfsg alternative (Closes: #802829) -- Gianfranco Costamagna Tue, 29 Sep 2015 17:01:02 +0200 hedgewars (0.9.22~git20150914-3) experimental; urgency=medium * Use fp-compiler-2.6.4, hack but should work. -- Gianfranco Costamagna Mon, 14 Sep 2015 14:43:17 +0200 hedgewars (0.9.22~git20150914-2) experimental; urgency=medium * Use fp-compiler to check if we need to use BUILD_ENGINE_C - aspcud resolver from experimental doesn't install fpc virtual package (optimizing for size). -- Gianfranco Costamagna Mon, 14 Sep 2015 13:25:48 +0200 hedgewars (0.9.22~git20150914-1) experimental; urgency=medium * New upstream snapshot. - drop all patches, upstream * Update copyright file. * Update Unera and My uid. * Remove menu file, not needed anymore -- Gianfranco Costamagna Mon, 01 Jun 2015 16:21:59 +0200 hedgewars (0.9.21.1-5) unstable; urgency=medium * Add a debug package, per upstream request. - 0001-Add-RelWithDebInfo-for-debugging-purposes.patch Add RelWithDebInfo support for cmake. -- Gianfranco Costamagna Thu, 15 Jan 2015 16:08:17 +0100 hedgewars (0.9.21.1-4) unstable; urgency=medium * Fix some copyright issues. -- Gianfranco Costamagna Wed, 07 Jan 2015 17:29:07 +0100 hedgewars (0.9.21.1-3) unstable; urgency=medium * Upload to unstable, with no patches at all. - the clang build failure seems probably clang-related (cfr: #754417). leaving the arch enabled until some clang folk fixes this. -- Gianfranco Costamagna Wed, 07 Jan 2015 11:02:36 +0100 hedgewars (0.9.21.1-2) experimental; urgency=medium * Try to not use fstack-protector when BUILD_ENGINE_C, clang is failing to build on arch != arm64. -- Gianfranco Costamagna Wed, 07 Jan 2015 06:55:03 +0100 hedgewars (0.9.21.1-1) unstable; urgency=medium * New upstream bugfix release. - Drop every debian patch, all merged upstream. [ Reiner Herrmann ] * Make hedgewars create reproducible builds, by removing timestamp on build-time created png icons. (Closes: #774633) -- Gianfranco Costamagna Mon, 05 Jan 2015 16:57:51 +0100 hedgewars (0.9.21-3) unstable; urgency=medium * Fix bad ghc find module cmake script. * Fix arm* build failures. -- Gianfranco Costamagna Mon, 29 Dec 2014 09:58:48 +0100 hedgewars (0.9.21-2) experimental; urgency=medium * Enable experimental BUILD_ENGINE_C. -- Gianfranco Costamagna Sun, 28 Dec 2014 21:49:51 +0100 hedgewars (0.9.21-1) unstable; urgency=medium * New upstream release (Closes: #760776). + New type of randomly generated maps: Perlin Maps. + Old Random generated maps are more diverse now. + Slider for adjusting land generation detail. + Highlander gamemode can now be used with custom weapon schemes (1-8=How probable to get this weapon. 9=All hogs get it) + New gameplay mode "Construction Mode" + New gameplay mode "TechRacer" + New game play mode "DiagonalMaze" (generates a simple diagonal maze) + Add 7 target practice missions, now with simple scoring + Update RC Plane Challenge: Stats screen reworked and shows now several facts, simple ranking system based on used planes, some taunts in the game + New training/multiplayer mission: "Climb Home" + Game scheme screen has a "Script parameter" field now. This allows to make more customizable scripts/modes. + Network game rejoining. Note: Your team(s) will vanish after 3 turns. + Visual and gameplay changes to "sea" - world edge, visual change to wrap world edge to allow seeing through the wrap, visual change to bounce worldedge + The map of the Basketball Mission can be selected for regular games again ("BasketballField") + New engine command: /togglechat will disable/enable chat display (does not affect chat history display) + Change to Racer: first weapon/utility available will be automatically selected on start + Added some visual feedback to failed girder placement. + Various performance tweaks, especially for very large maps. + Allow switching through hogs in reverse order with PRECISE+HOGSWITCH (left shift + tab, by default) + Added support for custom Sudden Death music to theme.cfg (e.g. sd-music=hell.ogg ). + New Hats: policegirl, fr_tomato, cratehider * Fixed drill rockets sometimes exploding on impact. * Fixed trainings broken due to indestructable targets/crates. * Fixes and tweaks for low qualily rendering. * Sinegun won't shoot through -solid- land anymore * Many bug fixes and tweaks. Frontend / Netgame: + High resolution previews! + Preview for dynamic maps generated by game style scripts (e.g. "ShoppaMap))! + Moved room status filter to top left of rooms list. Lua API: + New library: Params, makes parsing of script parameters easier + New library: TargetPractice, used to generate target practice missions (the newly added missions use it) + More helpful syntax error messages. + New hooks: onParameters(paramString) -- called when script parameters are configured. the parameter contains the parameter(s) as text string onPreviewInit() -- called during map preview initialization onGearWaterSkip(gearUid) -- called when a gear skims the water without drowning (when hitting it with high speed at low angle). By checking gearUid you can figure out which gear that was. + New functions: DismissTeam(teamname) -- removes a team from the game (note: if you used loc() on teamnames, don't forget to the translated teamname here too) GetGameFlag(gameflag) -- returns true/false PlaceSprite(x, y, sprite, frameIdx [, landFlag, ... ]) -- sprite refers to an id from the TSprite list SetWaterLine(waterline) -- moves water level to the specified y. the current value is in read-only global waterline SetNextWeapon() -- make current hedgehog switch to next weapon. e.g. use in trainings to preselect weapon SetWeapon(ammoType) -- decide which weapon the current hedgehog should equip + Map Drawing: -- to be used in onGameInit() -- first set MapGen to mgDrawn and then use the commands below AddPoint(x, y [, width [, erase] ]) -- takes x,y location, a width (means start of a new line) and erase (if line should erase, not draw) FlushPoints() -- makes sure that all the points/lines specified using the command above are actually applied to the map + New global enumerations: Mapgens: mgRandom, mgMaze, mgPerlin, mgDrawn TSprite values LandFlags: lfIndestructible, lfIce, lfBouncy + Changed functions: HogSay(gearUid, text, manner [, vgState]) -- now also allows you to make NON-Hedgehog gears speak, e.g. barrels... wait what?! + Changed hooks: onHogAttack() can now be hooked with new parameter: onHogAttack(ammoType) - to conveniently find out which ammo/weapon is being used * Fixes: gfResetHealth is now a available like the other GameFlags -- Gianfranco Costamagna Fri, 26 Dec 2014 11:33:43 +0100 hedgewars (0.9.20.5+git20141210-2) experimental; urgency=medium * Add disable-fstack-protector.patch -- Gianfranco Costamagna Wed, 10 Dec 2014 17:33:06 +0100 hedgewars (0.9.20.5+git20141210-1) experimental; urgency=medium * New upstream release snapshot. * Update copyright lua entry. * Drop all debian patches, merged upstream. * Use C engine where fpc is not available. -- Gianfranco Costamagna Wed, 10 Dec 2014 13:00:24 +0100 hedgewars (0.9.20.5-12) unstable; urgency=medium * Fix experimental lintian warnings (copyright) -- Gianfranco Costamagna Fri, 17 Oct 2014 18:00:32 +0200 hedgewars (0.9.20.5-11) unstable; urgency=medium * Bump std-version to 3.9.6, no changes required. * Fix some copyright entries (s/BSD/BSD-3-clause). -- Gianfranco Costamagna Tue, 30 Sep 2014 14:48:03 +0200 hedgewars (0.9.20.5-10) unstable; urgency=medium * Fix build failure with recent CMake. (Closes: #763233) patch: 774cfec959227a52b9a54afa8b069277c2f7e656.patch * Update copyright file. -- Gianfranco Costamagna Sun, 28 Sep 2014 20:55:55 +0200 hedgewars (0.9.20.5-9) unstable; urgency=medium * Upload to unstable. [ Felix Geyer ] * Backport upstream commit b2d1b0d292c7 to fix cmake 3.0 build (Closes: #758449) -- Gianfranco Costamagna Wed, 03 Sep 2014 09:21:38 +0200 hedgewars (0.9.20.5-8) experimental; urgency=medium * Try again to enable parallel builds. -- Gianfranco Costamagna Tue, 05 Aug 2014 13:25:25 +0200 hedgewars (0.9.20.5-7) unstable; urgency=medium * Restoring png files for hicolor icons. -- Gianfranco Costamagna Mon, 14 Jul 2014 11:08:28 +0200 hedgewars (0.9.20.5-6) unstable; urgency=low * Release to unstable. -- Gianfranco Costamagna Mon, 16 Jun 2014 10:51:04 +0200 hedgewars (0.9.20.5-5) experimental; urgency=low * debian/patches/0001-Fixed-desktop-file-By-adding-an-xpm-icon.patch Added an hedgewars.xpm file (Closes: #726443) * Installing icons as xpm instead of png. -- Gianfranco Costamagna Fri, 07 Feb 2014 11:57:27 +0100 hedgewars (0.9.20.5-4) experimental; urgency=low * debian/rules - added NOVERSIONINFOUPDATE, avoiding to change share/version_info.txt - Added a script for checking the ttf-fonts version, in order to find the original file, not the symlink (needed for backports to systems with ttf-dejavu-core << 2.33+svn2514-2~ the first version with the font location changed and symlink created) * debian/control - Switched back to ttf-dejavu-core since it is easier to backport, fonts-dejavu-core is only available in testing -- Gianfranco Costamagna Mon, 20 Jan 2014 14:35:59 +0100 hedgewars (0.9.20.5-3) experimental; urgency=low * Using the system libphysfs library * debian/control: - added libphysfs-dev as build-dep - depend on fonts-dejavu-core instead of ttf-dejavu-core since it is smaller * Adding font paths to debian/rules, dropping hedgewars-data.links * Now debian/copyright is in a Machine-Readable form -- Gianfranco Costamagna Mon, 20 Jan 2014 14:04:38 +0100 hedgewars (0.9.20.5-2) unstable; urgency=medium * Fixed many copyright issues -- Gianfranco Costamagna Sun, 12 Jan 2014 15:35:36 +0100 hedgewars (0.9.20.5-1) unstable; urgency=low * New upstream tarball, upload to unstable * Simplified debian/rules, by removing override_dh_install * debian/control, reorganized and dropped some useless build-deps taken from upstream wiki build page -- Gianfranco Costamagna Sat, 04 Jan 2014 17:53:27 +0100 hedgewars (0.9.20.3-2) experimental; urgency=low * Removed fPIC support on fpc, fixing build failures in arm* and sparc platforms -- Gianfranco Costamagna Fri, 03 Jan 2014 01:32:36 +0100 hedgewars (0.9.20.3-1) unstable; urgency=low * New upstream minor release, suitable for unstable -- Gianfranco Costamagna Thu, 02 Jan 2014 12:37:23 +0100 hedgewars (0.9.20-2) experimental; urgency=low * Building without parallel support -- Gianfranco Costamagna Sun, 29 Dec 2013 14:02:19 +0100 hedgewars (0.9.20-1) experimental; urgency=low * New upstream release (lp: #1264606) - new Mission Campaign: A Space Adventure! (thanks to Master_ex for working on it!) - Shapes on drawn maps - New rubber utility - A polished Graphical user interface - AFK mode. (Press p when not your turn online to trigger autoskip of your turn.) - Visual enhancements for whip and crosshair - New hats - New voice pack (Russian) - Map edges can wrap or bounce. - Password protected rooms - Translation updates - Many, many, many bugfixes. - And much more (see ChangeLog.txt) * Switch to debhelper -- Gianfranco Costamagna Sat, 28 Dec 2013 09:10:41 +0100 hedgewars (0.9.19.3-2) experimental; urgency=low * Upload to experimental * debian/rules - no linking of libgcc_s.so.1 is needed anymore - simplified some target * debian/control - Bumped standard version to 3.9.5, no changes required. - moved libpng12-dev to libpng-dev. - VCS-Git and VCS-Browser are now in a canonical form - extended hedgewars-data description * debian/copyright - fixed copyright symbol usage -- Gianfranco Costamagna Thu, 27 Jun 2013 15:59:59 +0200 hedgewars (0.9.19.3-1) unstable; urgency=low * New upstream tarball. - Addressed some more bugs and linking failures. - Dropped fix-physfs.patch accepted upstream. -- Gianfranco Costamagna Tue, 11 Jun 2013 10:53:33 +0200 hedgewars (0.9.19.2-2) unstable; urgency=low * debian/control - Changed package description - added fix-physfs.patch this basically reverts the problem with i386 machines see upstream issue 665. Revert upstream commit 3883b5dc600c -- Gianfranco Costamagna Mon, 10 Jun 2013 18:21:36 +0200 hedgewars (0.9.19.2-1) unstable; urgency=low * New upstream tarball. -- Gianfranco Costamagna Tue, 04 Jun 2013 17:53:08 +0200 hedgewars (0.9.19-1) unstable; urgency=low * New upstream version. + New theme: Fruit + Cool New Weapons: Freezer + We've improved your existing arsenal, too! The 'size' of cleaver has been reduced, so now it's more likely to cut into hogs instead of imbedding itself infuriatingly into the ground. The Flying Saucer has also seen some interesting changes... + Death comes from below! It's time to take your amphibious assault to the next level. While using the Flying Saucer, it's now possible to launch projectiles from underwater! Also, instead of just dropping bombs on your enemies you can aim them, too! Wow! + Improved AI The newly improved AI can use drill-rockets! + New Gameplay Challenges A frenetic, awesome new gameplay mode: Frenzy! In this mode each turn lasts only one second. + An extra mission: Nobody Laugh. + More Achievements: 'Prestigious Pilot' and 'Naughty Ninja' have been added to the old missions. Have fun trying to unlock them. + A new weaponset, One of Everything. + New Maps Fight on a variety of new battlegrounds! New entries include Bones, Crystal, Grassy, Haunty, Oaks, Shrooms and Tentacles! + More customization! Over 30 new hats! New SteelTower fort! + Ropers Rejoice Now you can play on an 'infinite' number of procedurally generated maps, thanks to the new Shoppa Map script. + Much improvements in the behavior of rope in 0.9.18. * Dropped patch for ghc 7.6 build failure. * Added libghc-random-dev as build-dep. * Tweaking install files, some file location has changed. -- Gianfranco Costamagna Tue, 28 May 2013 12:21:49 +0200 hedgewars (0.9.18-1) unstable; urgency=low [ Gianfranco Costamagna ] * Added myself and unera to uploaders, with unera's permission. * Added Debian Games Team to Maintainer and removed from uploaders. * Bumped compat version to 9. * Added some deps and build-deps on control file. * Removed some check in control file (higher versions already in oldstable) * Enabled hardening flags. * Fixed armhf and powerpc build failure with libc 2.17 with Felix Geyer's help. (LP: #1179850) [ Felix Geyer ] * Drop build-dependency on libghc-binary-dev and libghc-deepseq-dev as they are just virtual packages provided by ghc. -- Gianfranco Costamagna Fri, 03 May 2013 10:31:44 +0200 hedgewars (0.9.18-0.3) experimental; urgency=low * Non-maintainer upload. [ Felix Geyer ] * Add missing dependency on freeglut3. (LP: #1171825) [ Colin Watson ] * Build-depend on ghc and libghc-* rather than the transitional ghc6 and libghc6-*. (Closes: #705125) [ Gianfranco Costamagna ] * Updated debian/rules file, the SERVER disable string has changed. -- Felix Geyer Thu, 02 May 2013 17:55:31 +0200 hedgewars (0.9.18-0.2) experimental; urgency=low * Non-maintainer upload * Added patch from upstream to fix a FTBFS with haskell 7.6 -- Gianfranco Costamagna Thu, 21 Feb 2013 17:26:19 +0100 hedgewars (0.9.18-0.1) experimental; urgency=low * Non-maintainer upload * New upstream version (Closes: #691986 LP: #1073730) + Built using the -3 upstream tarball hedgewars-src-0.9.18-3.tar.bz2 + Hedgewars now has a campaign! This was a GSoC project. + Another GSoC project, video recording! Use the 'r' key to start/stop recording video. Video management is on the frontpage. + PNG screenshots, to make sharing screenshots more convenient. + New weapons! The meat cleaver is the latest addition. Cleavers work well for climbing or blocking entrances. + The AI is now a lot more evil. Set it to maximum level to get the full effect. It knows how to use cake, sniper rifle and kamikaze, as well as aiming shots to drown hedgehogs or do fall damage. It has also gotten more effective at a number of existing weapons, and can move around the map more intelligently. + Drawn maps now have variable pen width, and an eraser tool. Note that the eraser does increase the size of the drawn map network traffic, so don't use it as a substitute for undo. + Static maps no longer have size limits. Please use this sanely, since not everyone has a machine with 16 gigs of memory like you do. + New missions such as portal and rope training. + Customised team colours! Check the advanced tab in team config. + Individual hog health now shows up in the team health bar. + Some weapon tweaks, such as throwing things from rope varying based on density (similar to More Wind) mode, drill rocket no longer exploding in your face if fired from against a wall, you are now able to rope through a portal or fly an RC plane through one, and multiple portal pairs can be setup in a turn by a team if you switch hogs. + Bugfixes Bugfixes Bugfixes (okandprobablyaddedmorebugstoo) and performance enhancements like reduced memory usage. * Bumped standards version to 3.9.4 * Added some external build-dependencies -- Gianfranco Costamagna Mon, 28 Jan 2013 15:45:14 +0100 hedgewars (0.9.17-1) unstable; urgency=low * [Paul Wise] * Mention the homing bee in the package description (Closes: #577092) * Also install the hwengine desktop file (LP: #811770) * Depend on ttf-dejavu-core since it is smaller * Depend on ttf-wqy-zenhei instead of embedding a copy of it * [Dmitry E. Oboukhov] * New upstream version. -- Dmitry E. Oboukhov Sun, 20 Nov 2011 18:31:17 +0400 hedgewars (0.9.16-1) unstable; urgency=low * New upstream version. + Downloadable content! Simply click to install any content. New voices, hats, maps, themes, translations, music, scripts... Hedgewars is now more customisable than ever before! As time goes by we will be soliciting community content to feature on this page, so remember to check it from time to time. If you decide you want to go back to standard Hedgewars, just remove the Data directory from your Hedgewars config directory. + 3-D rendering! Diorama-like rendering of the game in a variety of 3D modes. Let us know which ones work best for you, we didn't really have the equipment to test them all. + Resizable game window. + New utilities! The Time Box will remove one of your hedgehogs from the game for a while, protecting from attack until it returns, somewhere else on the map. Land spray will allow you to build bridges, seal up holes, or just make life unpleasant for your enemies. + New single player: Bamboo Thicket, That Sinking Feeling, Newton and the Tree and multi-player: The Specialists, Space Invaders, Racer - scripts! And a ton more script hooks for scripters + New twists on old weapons. Drill strike, seduction and fire have been adjusted. Defective mines have been added, rope can attach to hogs/crates/barrels again, grenades now have variable bounce (use precise key + 1-5). Portal gun is now more usable in flight and all game actions are a lot faster. + New theme - Golf, dozens of new community hats and a new localised Default voice, Ukranian. -- Dmitry E. Oboukhov Fri, 23 Sep 2011 10:16:55 +0400 hedgewars (0.9.15-4) unstable; urgency=low * Exclude buggy icnsutils from B-D. -- Dmitry E. Oboukhov Thu, 07 Jul 2011 17:23:34 +0400 hedgewars (0.9.15-3) unstable; urgency=low * Fixed hicolor icons path. -- Dmitry E. Oboukhov Wed, 06 Jul 2011 11:25:45 +0400 hedgewars (0.9.15-2) unstable; urgency=low * Fixed depends (FTBFS, closes: #629778), closed fake bug (closes: #631152). * Bump Standards-Version to 3.9.2. * Install hicolor icons, closes: #621792, thanks to Kees Cook . -- Dmitry E. Oboukhov Tue, 05 Jul 2011 17:35:56 +0400 hedgewars (0.9.15-1) unstable; urgency=low * New upstream version. + Ability to create, save and load hand drawn maps + New maps: Capture the Flag (Blizzard) Map + New themes: Christmas + Snowflakes on Christmas/Snow themes accumulates on the ground + New game modifiers: No wind, More wind + New missions: Dangerous ducklings, Diver, Spooky tree, Teamwork + New weapons: Mudball, Drill strike + Many more Lua hooks + Readytimer + Ability to edit seed + Ability to select gameplay scripts + New gameplay scripts: Capture the Flag, No jumping, Random weapon + New Lua unified translation framework + Code refactoring + Max teams upped to 8 + Cosmetic enhancements to Napalm strike + Selecting a game scheme selects the corresponding weapon set + Dust when drills dig + New hats: beaver, porkey, sheep + Add density property to Gears + Reworked management of schemes and weapon sets + Will ask before deleting teams, schemes and weapon sets + Explosions detach rope from land + Allow hog speech when not your turn -- Dmitry E. Oboukhov Tue, 28 Dec 2010 23:29:54 +0300 hedgewars (0.9.14.1-1) unstable; urgency=low * New upstream version. + New audio tracks + New forts: EvilChicken, Tank + New game modes: AI Survival Mode, Per Hedgehog Ammo, Reset Health, Reset Weapons, Unlimited Attacks + New grave: ring + Over 30 new hats + New themes: Art, Brick, Jungle, Stage + New maps: ShoppaKing, Sticks, TrophyRace (Mission) + New utilities: Portal Gun, Resurrector + New weapons: Flamethrower, Hammer, Old Limburger, Piano Strike, Sticky Mines + Weapons' projectiles will how be launched from their barrels instead of the hog's center + Flying Saucers may be used for moving below the water surface + New default game schemes: Clean Slate, Fort Mode, Timeless, Thinking with Portals, King Mode + New default weapon set: Clean Slate, Thinking with Portals + Bomb clusters/Melon parts inherit some of the original bomb's speed + Extended game statistics + Improved health bar updating + Hogs that blow themselves up will use triggers in they team color + Settings allow better control over the level of details/effects + Improved Lua support + On empty ammo switch to no weapon rather than the first available one (to avoid shooting by accident) + Display of hints in the frontend + Some improvements of existing Themes of Maps + Land destruction effects added + Improved fire effects + Improved Melon explosion effects + Online game lobby now features game filters + Other Frontend enhancements + Additional sounds + Show special game rules in Esc screen + Updated translation + Speed optimizations + Hedgewars will now use a sub directory of "My Documents" like other games instead of "%userprofile%/.hedgewars" under Windows + Added support for graphics cards/drivers that have a 512x512 pixel textures limit + Team colors are more distinguishable from each other now * Fixed bug that allowed charging a weapon while on rope, leading to frozen timer * Various bug fixes * Switched to 3.0 source format. * Switched to cdbs build system. -- Dmitry E. Oboukhov Sun, 14 Nov 2010 22:45:48 +0300 hedgewars (0.9.13-1) unstable; urgency=low * New upstream version, closes: #576370 * many bug fixes * speed optimisations * many new hats, hats visible while using rope and blowtorch * Exploding barrels * AI uses new weapons, aware of fire, can fight in artillery mode * New options in ammo editing - crate probability, delays * option of semi-opaque hog name tags to avoid fail when land is hidden by name * new British voicepack * notification sound when people join your room * translation updates * contextual help when using weapons menu * 3d effect for waves * fade effect when starting/stopping game * new game modes - place hedgehog, king mode, randomise starts, allies share ammo, disable girders * shift + direction to turn without moving * view ammo menu when not your turn * new font for CJK text and better CJK detection * dud mines * hat reservation for donators (hats should be released to public in 6 months or so) * team flags * visual effects: dust on fall impact, smoke, shotgun shells, blink team name on start of turn, hogs pulling weapons out, falling flakes kicked by explosion and more * hogs react to throwing grenades / dynamite and when near them * graphic of crate contents when picking up weapon/utility * walk sound for hedgehogs * UFO changed to homing bee * splashes/droplets when things fall in the water * 45 degree bounce when throwing grenades * new bounce sounds * information on game rules when starting game * knockball map (scripted map) * Birdy weapon and poisoning effect * maze generator for new random maps * new crazy map template * new Olympics, Desert themes, visual updates to many other themes * Background texture for land for a 3d effect on explosions * frontend able to delete teams * ignore/friends lists in frontend * alt weapon preview on rope, parachute * updated options in frontend: independent toggles for frontend/game sound/music, select locale * More * lua scripting Lua scripting allows the easy creation of missions and special maps. Examples of this can be seen in the Knockball and Basketball maps, that are now scripted -- Dmitry E. Oboukhov Mon, 05 Apr 2010 10:39:04 +0400 hedgewars (0.9.12-2) unstable; urgency=low * fixes 'FTBFS: Error: Illegal parameter: -Nu', closes: #573694, thanks for Lucas Nussbaum . -- Dmitry E. Oboukhov Mon, 15 Mar 2010 11:03:16 +0300 hedgewars (0.9.12-1) unstable; urgency=low * New upstream version. -- Dmitry E. Oboukhov Sun, 18 Oct 2009 22:39:07 +0400 hedgewars (0.9.11-5) unstable; urgency=low * Icon for .desktop file has been installed, too, closes: #540235, thanks for Andrew SB . -- Dmitry E. Oboukhov Thu, 06 Aug 2009 22:38:40 +0400 hedgewars (0.9.11-4) unstable; urgency=low * Fixed FTBFS: added absent build-depends. -- Dmitry E. Oboukhov Wed, 05 Aug 2009 12:02:26 +0400 hedgewars (0.9.11-3) unstable; urgency=low * Turned on network/server features (server was patched for buildling by new haskell-compiler). -- Dmitry E. Oboukhov Wed, 05 Aug 2009 10:44:23 +0400 hedgewars (0.9.11-2) unstable; urgency=low * Added Debian Games Team to uploaders list. * debian/copyright has been updated (added section about fonts). -- Dmitry E. Oboukhov Tue, 07 Jul 2009 15:38:33 +0400 hedgewars (0.9.11-1) unstable; urgency=low * New upstream version, closes: #526975, #532851. * Now upstream contains .desktop entry, closes: #512842. * Debian hasn't haskell libraries it need, so we temporary turned off the network features. * Fixed all the warnings of dpkg-shlibdeps. * Standards-Version bumped to 3.8.2. -- Dmitry E. Oboukhov Tue, 07 Jul 2009 12:52:36 +0400 hedgewars (0.9.9-2) unstable; urgency=low * Added VCS-* records to debian/control. * GIT-repo has been created in git.debian.org. -- Dmitry E. Oboukhov Sun, 01 Feb 2009 23:25:04 +0300 hedgewars (0.9.9-1) unstable; urgency=low * New upstream (and bugfix) release, closes: #511558 * Voicepacks, customize your teams voice! * Nice new visual statistics page after the match * Precise aiming, hold shift to aim more accurately * Improved lobby chat * Remote Control Plane weapon * A couple of additions to customization content, (i.e. grave / fort / hat content) * Additional sound effects * Various tweaks and bug fixes -- Dmitry E. Oboukhov Tue, 20 Jan 2009 20:19:13 +0300 hedgewars (0.9.8-1) unstable; urgency=low * New upstream release, upstream changes: * Massive number of network play bugfixes * Now spectating works for those who joined after game start * New Drill rocket weapon * New Napalm strike weapon * New Super awesome super weapon * Land can now be set to be indestructable * Six brand new maps using new themes * Lots of new forts * Hellish hand grenade reworked * Brand new server lobby * Lobby chat * Spread of Melon Bomb fragments improved * Blowtorch bug fixes and improvements * Fixed a crash bug that occured when the engine had no room to place all Hedgehogs * More delay after jump, less delay after small fall for hedgehog * Limit max chat message length to 300 characters * Ammo menu no longer closes when user clicks on not yet available weapon * Ammo scheme bug fixes * Fire effect improved -- Dmitry E. Oboukhov Fri, 09 Jan 2009 22:40:13 +0300 hedgewars (0.9.7-3) unstable; urgency=low * Recompiled with enable server options. -- Dmitry E. Oboukhov Tue, 04 Nov 2008 21:31:43 +0300 hedgewars (0.9.7-2) unstable; urgency=low * DejaVuSans-Bold.ttf has been replaced by symlink. -- Dmitry E. Oboukhov Tue, 04 Nov 2008 21:31:40 +0300 hedgewars (0.9.7-1) unstable; urgency=low * New upstream release, upstream changes: * A completely redesigned, redrawn frontend, built to be both prettier and easier to use. * Completely reworked netplay, supports players joining and leaving games in progress * Admin controls for network play * A new, official central dedicated server, allowing mutiple "rooms" per server, a multiplayer lobby for matchmaking * The ability to customize your team in exciting new ways, including the ability to customize the visual look of your hedgehogs * New maps, themes, and graphics, a huge addition to content * New weapons, gameplay mechanics and game options. New super weapons that you will find only in crates * New working flames that damage hedgehogs and corrode the terrain * New sounds, music and media * Atmostrophic's chat border -- Dmitry E. Oboukhov Mon, 03 Nov 2008 13:18:28 +0300 hedgewars (0.9.6-1) unstable; urgency=low * New upstream release, closes: #492953. -- Dmitry E. Oboukhov Wed, 30 Jul 2008 11:03:46 +0400 hedgewars (0.9.5-2) unstable; urgency=low * Fix typo in german translation, thanks for Michael Vogt, closes: #492859. -- Dmitry E. Oboukhov Tue, 29 Jul 2008 17:04:59 +0400 hedgewars (0.9.5-1) unstable; urgency=low * New upstream release. -- Dmitry E. Oboukhov Thu, 10 Jul 2008 21:18:26 +0400 hedgewars (0.9.4-2) unstable; urgency=low * Switching between fullscreen and window mode has been restored, closes: #489011. -- Dmitry E. Oboukhov Fri, 04 Jul 2008 22:40:37 +0400 hedgewars (0.9.4-1) unstable; urgency=low * New upstream release, closes: #483813. * Standards-Version bumped to 3.8.0. -- Dmitry E. Oboukhov Thu, 19 Jun 2008 16:10:12 +0400 hedgewars (0.9.3-3~bpo40+1) etch-backports; urgency=low * Rebuilt for etch. -- Dmitry E. Oboukhov Wed, 11 Jun 2008 18:01:53 +0400 hedgewars (0.9.3-3) unstable; urgency=low * My email address has been changed. -- Dmitry E. Oboukhov Fri, 30 May 2008 08:00:33 +0400 hedgewars (0.9.3-2) unstable; urgency=low * Fix depends on hedgewars-data (0.9.3). -- Dmitry E. Oboukhov Sun, 18 May 2008 19:49:13 +0400 hedgewars (0.9.3-1) unstable; urgency=low * New upstream release, closes: #476190 (To easy win). * Removed unnecessary build-depends. * Added fp-units-gfx to build-depends. * Upload sponsored by Al Nikolov . -- Dmitry E. Oboukhov Tue, 29 Apr 2008 16:26:09 +0400 hedgewars (0.9.2-2) unstable; urgency=low * Fix FTBFS make configure-stamp (added libxrandr-dev, libfontconfig1-dev, libxi-dev, libsm-dev, libice-dev to build-depends), closes: #477012. -- Dmitry E. Oboukhov Sun, 20 Apr 2008 20:01:42 +0400 hedgewars (0.9.2-1) unstable; urgency=low * New upstream version (closes: #420431, #420418). * Standards-Version bumped to 3.7.3. * Move menu item to Games/Action (closes lintian warning). * Added debian/watch file. * Updated packaging, now using tar-in-tar approach. -- Dmitry E. Oboukhov Tue, 22 Jan 2008 17:34:31 +0300 hedgewars (0.9.0-7) unstable; urgency=low * Apply patch for gcc4.3, thanks Martin Michlmayr (closes: #421216). -- Dmitry E. Oboukhov Fri, 27 Apr 2007 22:50:36 +0400 hedgewars (0.9.0-6) unstable; urgency=low * Disable debug mode (closes: #415606). -- Dmitry E. Oboukhov Fri, 16 Mar 2007 19:13:05 +0300 hedgewars (0.9.0-5) unstable; urgency=low * Apply new_team_warnings_cmake.patch (closes: #415004): - new team in multiplayer and net game fix - new team is now correctly added to widgets; - Fix most of the warnings in hwengine; - Use right way of finding and using Qt4 in CMake. -- Dmitry E. Oboukhov Thu, 15 Mar 2007 15:18:19 +0300 hedgewars (0.9.0-4) unstable; urgency=low * Add dpatch mechanizm. * Apply 'http://hedgewars.org/download/new_team_readme_angle.patch' pacth. * Remove one 'make install' from debian/rules. -- Dmitry E. Oboukhov Sun, 25 Feb 2007 19:54:29 +0300 hedgewars (0.9.0-3) unstable; urgency=low * Add "Recommends" record into debian/control (for hedgewars-data package). -- Dmitry E. Oboukhov Sat, 24 Feb 2007 23:31:56 +0300 hedgewars (0.9.0-2) unstable; urgency=low * Fix 'Messes with the mouse in other desktops' bug (closes: #405875). * Record about tools/runhelper.dpr is removed from debian/copyright. -- Dmitry E. Oboukhov Sat, 24 Feb 2007 12:55:19 +0300 hedgewars (0.9.0-1) UNRELEASE; urgency=low * New upstream version. -- Dmitry E. Oboukhov Sat, 24 Feb 2007 12:21:08 +0300 hedgewars (0.8.2+trunk20070223) UNRELEASE; urgency=low * Trunk version. -- Dmitry E. Oboukhov Fri, 23 Feb 2007 16:18:53 +0300 hedgewars (0.8.1-11) unstable; urgency=low * Split into two packages: hedgewars and hedgewars-data (closes: #406129). * Remove build-depend libsdl-net1.2 (>= 1.2.5-4). -- Dmitry E. Oboukhov Wed, 21 Feb 2007 23:09:19 +0300 hedgewars (0.8.1-10) unstable; urgency=low * Set build depends for libsdl-net1.2 to >= 1.2.5-4, http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=217221. -- Dmitry E. Oboukhov Mon, 19 Feb 2007 22:17:46 +0300 hedgewars (0.8.1-9) unstable; urgency=low * Fixed debian/copyright (added copyright from tools/runhelper.dpr file). * Removed file 'Fonts_LICENSE.txt' from orig.tar.gz (font was removed in revision 0.8.1-5). -- Dmitry E. Oboukhov Thu, 28 Dec 2006 18:03:25 +0300 hedgewars (0.8.1-8) unstable; urgency=low * Removed lintian and linda overrides. -- Dmitry E. Oboukhov Sun, 17 Dec 2006 20:52:10 +0300 hedgewars (0.8.1-7) unstable; urgency=low * Add 'debian/README.Debian-sources' file (diff -ur hedgewars-0.8.1.orig hedgewars-0.8.1). -- Dmitry E. Oboukhov Sun, 17 Dec 2006 12:07:59 +0300 hedgewars (0.8.1-6) unstable; urgency=low * For upload (Closes: #401790). -- Dmitry E. Oboukhov Wed, 6 Dec 2006 01:14:08 +0300 hedgewars (0.8.1-5) unstable; urgency=low * Remove DejaVuSans.ttf from orig.tar.gz. -- Dmitry E. Oboukhov Mon, 4 Dec 2006 00:10:10 +0300 hedgewars (0.8.1-4) unstable; urgency=low * Move exec-files into /usr/games. -- Dmitry E. Oboukhov Sun, 3 Dec 2006 21:25:32 +0300 hedgewars (0.8.1-3) unstable; urgency=low * Fix (or overrides) all linda/lintianwarnings. * Add depends: 'ttf-dejavu'. -- Dmitry E. Oboukhov Sun, 3 Dec 2006 16:41:32 +0300 hedgewars (0.8.1-2) unstable; urgency=low * Add menu item. -- Dmitry E. Oboukhov Tue, 28 Nov 2006 20:57:06 +0300 hedgewars (0.8.1-1) unstable; urgency=low * Initial release. -- Dmitry E. Oboukhov Mon, 27 Nov 2006 13:58:41 +0300